#ifndef SINGLEGAME_H
#define SINGLEGAME_H

#include "board.h"
#include <time.h>
#include <QDebug>

class EasyAI : public Board
{
    Q_OBJECT
public:
    EasyAI(MainWindow* _mainWindow);
    void clickHandler(int id, int row, int col);
    void getAllCanSteps(QVector<Step *> &steps);
    int calcScore();
public slots:
    virtual void computerMove();
};

#endif // SINGLEGAME_H
